Saturday, April 23, 2011

On architectural investigations in voodle



click for video: Quicktime / .m4v for iPod/iPad / direct streaming for PC

" 65./ Here we come up against the great question that lies behind all these considerations….- for someone might object against me: " You take the easy way out! You talk about all sorts of voodle games, but have nowhere said what the essence of a voodle-game and hence voodling, is: what is common to all these activities, and what makes them into voodles or parts of voodling. So you let yourself off the very part of the investigation that once gave you yourself most headache, the part about the general form of footage recordings and of voodling." And this is true.- instead of producing something common to all we call patafilmic language, I am saying that those phenomena have no one thing in common which makes us use the same word for all.- but because that they are related to one another in many different way. And it is because of this relationship, or these relationships, that we call them all "voodles".

Pondering on the intricacies of visual language & mixing cross-references, all the while attempting to maintaining an architectural stance, Sam Renseiw recently recorded pin-up footage in a closed space, accompanied by yellow submarine excerpts. View the condensed phenomenological docu-voodle essay from a norwegian re_mote exercise by clicking here or on the links above. (patafilm # 819,42MB, 03'02'', Quicktime/mov - other versions at bliptv)

Today's Bonus Lumiere Video features a leafing-through more condensed re_moteness material. (lum# 309, 01'00''14 MB, Quicktime/mov)

And: a relevant patalab Lumiere (2010re-play mermaid_exchange) Free Ai Weiwei ! (free_aiweiwei-lum, 01'00'',13MB, Quicktime/mov)

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